Sunday, November 25, 2012

Metal gear rising: Revengeance Preview

Our preview featured some intense action not too dissimilar to the action-filled extravaganzas that were Bayonetta and Vanquish. No surprise since it’s being helmed by the same studio, Platinum Games.

  The demo takes place across the war torn streets of Abkhazia where we ended up slicing and dicing a number of enemy cyborgs and robots before being confronted with a fairly challenging boss fight.
  Pitted against a robotic wolf that doled out tremendous damage, our skills were tested to the hilt and had us on the edge of our seats.
  Nonetheless the entire experience was quite satisfying thanks to the fantastic sense of speed the game exhibited.
  Not only does it look very good but it was super smooth to boot. Pixel perfect production values aside the controls were a cinch to get used to with one button for strong but slow attacks and another for weak but fast attacks allowing for some interesting combos.
  This aside there’s a feature called Blade Mode that lets you pinpoint and slice off specific parts of your enemy all while in slow motion.
  All in all, Metal Gear Rising: Revengeance is shaping up to be a rather solid game. Look out for it when it hits the shelves in February.









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