Monday, November 19, 2012

ALMOST WANTED

After a last few blunders in the Nee For Speed series, EA rolls out the big guns with Most Wanted 

Yes, you read right, 2012’s new Need For Speed game has the same name of one of their older releases. Quite obviously done in an attempt to bottle the success and sentimentally the moniker Most Wanted fetches. But this isn’t just a branding attempt to mask an inferior quality game. Criterion, the studio behind hits such as Burnout Paradise, has been called in to blow some pixie dust on a franchise reeling from last year’s blunder Need For Speed: The Run. Has it worked? Well, almost. Most Wanted sports a fantastic soundtrack, slick animations, gorgeous UI and a bevy of beautiful cars on display. Needless to say, your first impressions will be nothing short of wonder. Be it the brilliantly detailed vehicle models or the weather effects, it has you hooked with great aesthetics.


Much like it’s 2005 namesake, the game features a set of 15 racers who you have to defeat. All the action takes place in the sprawling open world of Fairhaven and it wouldn’t be a gamed with the words “most” and “wanted” if it didn’t feature police cars trying to chase you.

For most of it, racing is a stop and start affair. If you were expecting the arcade-like handling and control, think again. There’s a lot of unlearning to do if you’re planning to win every race. It just feeld fragile and unintuitive.

That’s not to say the game is abysmal. No, it’s far from it. The open world driving is fun simply because finding is fun simply because finding new cars is a joy and hurling across the city at the fastest speed with police on your tail is surprisingly therapeutic.

The multiplayer is fun too what with borrowing some elements from Burnout Paradise; invites your friends to crash about the city in races and drift events. There’s Autolog that shares you’re your progress with your friends, ensuring that your best performance across the game’s single and multiplayer venues are always challenged. For some reason, cars handle better in multiplayer than they do in single-player, so if you’re planning to play this strictly offline, you might want to reconsider your purchase.

The Need For Speed series has seen it’s fair share of ups and downs this generation. And with Most Wanted is an attempt to bring it back to relevance. Does it work? With so-so single-player, fun multi-player and killer presentation it manages to do so. Just barely though.

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